Re-Volt Wiki
mNo edit summary
Tag: rte-source
m (Acceleration calculation correction)
Tag: rte-source
Line 5: Line 5:
 
|rating=Pro
 
|rating=Pro
 
|speed=40 mph (65 kph)
 
|speed=40 mph (65 kph)
|acc=13.33 m/s²
+
|acc=4.38 m/s²
 
|weight=1.5 kg
 
|weight=1.5 kg
 
|trans=4WD
 
|trans=4WD
Line 21: Line 21:
 
Speed wise, SNW 35 fits nicely in its class with a top speed of 40 mph (65 kph), barely surpassing the top speeds of its counterpart. However, the acceleration difference between Humma and SNW 35 is far more drastic than one would assume.
 
Speed wise, SNW 35 fits nicely in its class with a top speed of 40 mph (65 kph), barely surpassing the top speeds of its counterpart. However, the acceleration difference between Humma and SNW 35 is far more drastic than one would assume.
   
While Humma has an acceleration stat of 9.75 m/s², SNW 35 clocks in at 13.33 m/s², which is quite outstanding given the gap threshold between those cars. Because Humma is the second-fastest accelerating vehicle in the game, SNW 35's acceleration stat is unparalleled, essentially giving it the trait of the fastest accelerating car in Re-Volt (excluding custom cars). The vehicle's superb acceleration nets its favorable qualities, including the ability to go over inclines quickly and with minimal loss of speed, as well as almost instant recovery should one make a mistake. To quickly recap, SNW 35's acceleration qualities are unique in the sense that it is able to perform techniques remarkably that other cars in its class couldn't do, such as climbing extremely steep hills and roaming in [[Stunt Arena]] with ease.
+
While Humma has an acceleration stat of 3.45 m/s², SNW 35 clocks in at 4.38 m/s², which is quite outstanding given the gap threshold between those cars. Because Humma is the second-fastest accelerating vehicle in the game, SNW 35's acceleration stat is unparalleled, essentially giving it the trait of the fastest accelerating car in Re-Volt (excluding custom cars). The vehicle's superb acceleration nets its favorable qualities, including the ability to go over inclines quickly and with minimal loss of speed, as well as almost instant recovery should one make a mistake. To quickly recap, SNW 35's acceleration qualities are unique in the sense that it is able to perform techniques remarkably that other cars in its class couldn't do, such as climbing extremely steep hills and roaming in [[Stunt Arena]] with ease.
   
 
Another major difference in both cars is the grip. Unlike Humma, which had the flaw of possessing extremely slippery friction, the traction in SNW 35 is far more stable and manageable. Its traction can be compared to the likes of [[Adeon]] or [[JG-7]], in which the car will slide if the player forces the car to do so, rather than the car sliding unexpectedly.
 
Another major difference in both cars is the grip. Unlike Humma, which had the flaw of possessing extremely slippery friction, the traction in SNW 35 is far more stable and manageable. Its traction can be compared to the likes of [[Adeon]] or [[JG-7]], in which the car will slide if the player forces the car to do so, rather than the car sliding unexpectedly.

Revision as of 16:31, 25 May 2017

SNW 35 is a car exclusive to the PlayStation version and Dreamcast versions of Re-Volt, and optionally integrated in newer builds of RVGL.

Performance

SNW 35 is a Glow-fueled car with a 4WD transmission, classified under the Pro class. Its body styling is identical to Humma, however SNW 35 possesses differentiated parameters compared to its visual counterpart.

Speed wise, SNW 35 fits nicely in its class with a top speed of 40 mph (65 kph), barely surpassing the top speeds of its counterpart. However, the acceleration difference between Humma and SNW 35 is far more drastic than one would assume.

While Humma has an acceleration stat of 3.45 m/s², SNW 35 clocks in at 4.38 m/s², which is quite outstanding given the gap threshold between those cars. Because Humma is the second-fastest accelerating vehicle in the game, SNW 35's acceleration stat is unparalleled, essentially giving it the trait of the fastest accelerating car in Re-Volt (excluding custom cars). The vehicle's superb acceleration nets its favorable qualities, including the ability to go over inclines quickly and with minimal loss of speed, as well as almost instant recovery should one make a mistake. To quickly recap, SNW 35's acceleration qualities are unique in the sense that it is able to perform techniques remarkably that other cars in its class couldn't do, such as climbing extremely steep hills and roaming in Stunt Arena with ease.

Another major difference in both cars is the grip. Unlike Humma, which had the flaw of possessing extremely slippery friction, the traction in SNW 35 is far more stable and manageable. Its traction can be compared to the likes of Adeon or JG-7, in which the car will slide if the player forces the car to do so, rather than the car sliding unexpectedly.

SNW 35 however, is not without flaws. Despite sharing the same body and platform as Humma, the car only weighs in at a mere 1.5 kilograms, 500 grams lower than its counterpart. While this is an emphasis on the vehicle's maneuverability, its low weight makes the car very vulnerable to attacks from pickups, influencing on the stability of the vehicle should it come across impact with one. The car also has a slightly wider turning radius than Humma, occasionally forcing SNW 35 to slow down in order to take tight corners.

Despite its flaws, these are not sufficient enough to overshadow the car's glaring advantages. Due to its prowess on speed, grip, and most importantly having the best acceleration in the game, which is by far one of the most important stats in Re-Volt, SNW 35 is noted for being a challenging competitor in races, both when controlled by AI and the player.

Racing Standard

Because of the car's massive advantages compared to its flaws, it was at one point deemed 'broken' by the Re-Volt community due to these favorable characteristics, and the car also caused growing concern about the future of online racing, with the car probable to replace Toyeca as the racing standard. However since console exclusive cars are only an optional addition in RVGL, the ability to choose whether to allow SNW 35 to be in the races or not are entirely up to their decisions.[1]


Additional Information

  • The player needs to beat the challenge times of Platinum Cup tracks in Time Trial mode to unlock this car.
  • SNW 35's top speed in the mode Junior RC is 25 mph (40 kph).

Gallery

References